#[repr(C)]
#[repr(align(4))]
pub struct AkChannelConfig { pub _bitfield_align_1: [u32; 0], pub _bitfield_1: __BindgenBitfieldUnit<[u8; 4]>, }
Expand description

Defines a channel configuration. Examples: \code AkChannelConfig cfg;

// Create a stereo configuration. cfg.SetStandard(AK_SPEAKER_SETUP_STEREO);

// Create a 7.1.4 configuration (7.1 plus 4 height channels). cfg.SetStandard(AK_SPEAKER_SETUP_AURO_11POINT1_740); // or cfg.SetStandard(AK_SPEAKER_SETUP_DOLBY_7_1_4);

// Create a 3rd order ambisonic configuration. cfg.SetAmbisonic(16); // pass in the number of spherical harmonics, (N+1)^2, where N is the ambisonics order.

// Invalidate (usually means “As Parent”) cfg.Clear(); \endcode

Fields

_bitfield_align_1: [u32; 0]_bitfield_1: __BindgenBitfieldUnit<[u8; 4]>

Implementations

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