Expand description

The sound engine parameter query interface.

Remark The functions in this namespace are thread-safe, unless stated otherwise.

Warnings

⚡ Unless noted otherwise in the function definition that it will not acquire the main audio lock, the functions in this namespace might stall for several milliseconds before returning (as they cannot execute while the main sound engine thread is busy). They should therefore not be called from any game critical thread, such as the main game loop.

⚡ There might be a significant delay between a Sound Engine call (such as PostEvent) and the information being reflected in a Query (such as GetIsGameObjectActive).

Enums

Enum used to request a specific RTPC Value.

Functions

Get a listener’s position.

Get a game object’s listeners.

Get a game object’s listeners count.

Get the position of a game object.

Get the value of a real-time parameter control.

Get the state of a state group.

Get the state of a switch group.