Struct rrise::settings::AkInitSettings
source · [−]pub struct AkInitSettings { /* private fields */ }Expand description
Platform-independent initialization settings of the sound engine See also
Implementations
sourceimpl AkInitSettings
impl AkInitSettings
sourcepub fn with_plugin_dll_path<T: AsRef<str>>(self, path: T) -> Self
pub fn with_plugin_dll_path<T: AsRef<str>>(self, path: T) -> Self
When using DLLs for plugins, specify their path. Leave NULL if DLLs are in the same folder as the game executable.
Note that on Windows, if path has spaces, the DLLs won’t be discovered properly.
Trait Implementations
sourceimpl Default for AkInitSettings
impl Default for AkInitSettings
Auto Trait Implementations
impl RefUnwindSafe for AkInitSettings
impl !Send for AkInitSettings
impl !Sync for AkInitSettings
impl Unpin for AkInitSettings
impl UnwindSafe for AkInitSettings
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more