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use crate::{Finger, Pos};
use std::collections::HashMap;
#[derive(Clone)]
pub struct Keyboard {
pub name: String,
pub rowstagger: Vec<f64>,
pub colstagger: Vec<f64>,
pub dimensions: [usize; 2],
pub keyheight: f64,
pub fingers: Vec<Vec<Finger>>,
}
impl Keyboard {
pub fn xdist(&self, a: &Pos, b: &Pos) -> f64 {
((self.rowstagger[a.row as usize] + a.col as f64)
- (self.rowstagger[b.row as usize] + b.col as f64))
.abs()
}
pub fn ydist(&self, a: &Pos, b: &Pos) -> f64 {
((self.colstagger[a.col as usize] + a.row as f64)
- (self.colstagger[b.col as usize] + b.row as f64))
.abs()
}
}
#[cfg(test)]
mod tests {
use super::{Keyboard, Pos};
use std::collections::HashMap;
#[test]
fn distance() {
let matrix = Keyboard {
name: "Matrix".to_string(),
rowstagger: vec![0.0, 0.0, 0.0],
colstagger: vec![0.0, 0.0, 0.0],
dimensions: [10, 3],
keyheight: 1.0,
fingers: vec![vec![]],
};
assert_eq!(matrix.xdist(&Pos::new(0, 0), &Pos::new(1, 0)), 1.0);
assert_eq!(matrix.xdist(&Pos::new(0, 0), &Pos::new(0, 1)), 0.0);
assert_eq!(matrix.ydist(&Pos::new(0, 0), &Pos::new(0, 2)), 2.0);
assert_eq!(matrix.ydist(&Pos::new(0, 0), &Pos::new(2, 0)), 0.0);
let mut ansi = matrix.clone();
ansi.rowstagger = vec![-0.25, 0.0, 0.5];
assert_eq!(ansi.xdist(&Pos::new(0, 0), &Pos::new(1, 0)), 1.0);
assert_eq!(ansi.xdist(&Pos::new(0, 1), &Pos::new(1, 1)), 1.0);
assert_eq!(ansi.xdist(&Pos::new(0, 2), &Pos::new(1, 2)), 1.0);
assert_eq!(ansi.xdist(&Pos::new(0, 0), &Pos::new(1, 1)), 1.25);
assert_eq!(ansi.xdist(&Pos::new(0, 0), &Pos::new(1, 2)), 1.75);
}
#[test]
fn direction() {
use crate::{Direction, Finger, FingerKind, Hand};
let ri = Finger::new(Hand::Right, FingerKind::Index);
let rm = Finger::new(Hand::Right, FingerKind::Middle);
let li = Finger::new(Hand::Left, FingerKind::Index);
assert_eq!(Direction::Inward, Direction::from(rm, ri));
assert_eq!(Direction::Outward, Direction::from(ri, rm));
assert_eq!(Direction::None, Direction::from(ri, li));
assert_eq!(Direction::None, Direction::from(ri, ri));
}
}