Struct bevy_rrise::emitter_listener::RrListenerBundle
source · [−]pub struct RrListenerBundle {
pub tfm: TransformBundle,
pub listener: RrListener,
}Expand description
Sound listener.
You should attach this to a camera or your player avatar.
Example
You can create a system that attaches any newly created listeners to your main 3D camera:
use bevy::prelude::*;
use bevy::render::camera::Camera3d;
use bevy_rrise::emitter_listener::RrListener;
fn attach_default_listeners_to_camera(
mut cmds: Commands,
listeners: Query<(Entity, &RrListener), Added<RrListener>>,
main_camera: Query<Entity, With<Camera3d>>,
) {
let main_camera = main_camera.single();
for (entity, listener) in listeners.iter() {
cmds.entity(main_camera).add_child(entity);
}
}Fields
tfm: TransformBundlelistener: RrListenerImplementations
sourceimpl RrListenerBundle
impl RrListenerBundle
sourcepub fn with_is_default(self, is_default: bool) -> Self
pub fn with_is_default(self, is_default: bool) -> Self
Sets whether this listener is a default listener or not.
Emitters that have not explicitly overridden their listener set are associated to the default listeners set.
Defaults to true.
Trait Implementations
sourceimpl Bundle for RrListenerBundle
impl Bundle for RrListenerBundle
SAFE: ComponentId is returned in field-definition-order. [from_components] and [get_components] use field-definition-order
sourcefn component_ids(
components: &mut Components,
storages: &mut Storages
) -> Vec<ComponentId>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
fn component_ids(
components: &mut Components,
storages: &mut Storages
) -> Vec<ComponentId>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
Gets this [Bundle]’s component ids, in the order of this bundle’s [Component]s
sourceunsafe fn from_components(func: impl FnMut() -> *mut u8) -> Self
unsafe fn from_components(func: impl FnMut() -> *mut u8) -> Self
Calls func, which should return data for each component in the bundle, in the order of
this bundle’s [Component]s Read more
sourcefn get_components(self, func: impl FnMut(*mut u8))
fn get_components(self, func: impl FnMut(*mut u8))
Calls func on each value, in the order of this bundle’s [Component]s. This will
std::mem::forget the bundle fields, so callers are responsible for dropping the fields
if that is desirable. Read more
sourceimpl Default for RrListenerBundle
impl Default for RrListenerBundle
sourcefn default() -> RrListenerBundle
fn default() -> RrListenerBundle
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for RrListenerBundle
impl Send for RrListenerBundle
impl Sync for RrListenerBundle
impl Unpin for RrListenerBundle
impl UnwindSafe for RrListenerBundle
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self using data from the given [World]
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber to this type, returning a
WithDispatch wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber to this type, returning a
WithDispatch wrapper. Read more